⚙️ Changes
- Brigadier Commands for
reset
&reset_all
have been modified.- They will reset the stats of the player regardless of the configuration.
- Thus, a new argument has been created called
retain
. It is applied to these commands, and is fully optional. It allows you to choose how much of a percentage of stats you want to keep for the provided player(s). - Example:
/playerex reset <player_name> 50
will retain 50% of the player's stats.
Changelog
Dependencies
- Comes embedded (jar-in-jar) with Ranged Weapon API
1.1.0+1.20.1-fabric
.
Gameplay
-
Added support for Ranged Weapon API. This is considered a breaking change, and removes the original Projectile Damage Attribute.
-
Removed stdout logging of damage (possible console clutter).
-
Some translations are missing, if you are knowledgeable in a certain language, please send a PR or present your interest!
-
Oops, forgot to include the Ranged Weapon API... should be fixed now.
Changelog
3.7.0
Dependencies
-
Requires Fabric API version
0.84.0+1.20.1
or greater. -
Requires Data Attributes Directors Cut version
1.6.0+1.20.1
or greater. -
Comes embedded (jar-in-jar) with Ranged Weapon API
1.1.0+1.20.1-fabric
.
Gameplay
- Added client side config option to disable inventory tabs but still allow hotkey access. This is superseded by the server side config option to disable the attributes screen.
- Removed Ranged Damage attribute.
- Added support for Ranged Weapon API.
- Attribute screen text is now a bit smaller by default.
-
Added localisation for skill/level sounds.
-
Updated chinese translation (thanks Annijang).
-
Reworked reset on death config option: is now a percentage slider (0 - 100); 0 means all attributes/skill points/refund points/levels are reset to their defaults on death; 100 means all attributes/skill points/refund points/levels are kept on death; and any percentage in between is equivalent to the percentage of attributes/skill points/refund points/levels that are kept on death. For example, 30% means you will only keep 30% of the aforementioned on death.
-
Command
/playerex reset <player>
now adheres to the current reset on death config option.
- Added command
/playerex reset_all
: this applies the command/playerex reset <player>
to all currently online players. Note that to reset offline players whilst they are offline you will still need to manually edit their NBT data.
-
Modified command
/playerex resetChunk
to be/playerex reset_chunk
. -
Modified command
/playerex refundAttribute
to be/playerex refund_attribute
. -
Modified command
/playerex skillAttribute
to be/playerex skill_attribute
-
Lots of minor performance tweaks.
-
Updated PlayerEX to 1.20.1!
-
Added a configuration for the sound.
-
Buttons should not be delayed...
-
Issues might not be figured out at the moment, we will try to work on them if they are critical, but keep in mind that they may not be responded to much in time.
-
Hopefully, this will work properly... We are planning to do a whole reflection and remaking of the mod, I will have to learn more about modding soon. ~allocated (MerryweatherLost)